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The Effectiveness of Research Based Learning in Improving Students’ Achievement in Solving Two-Dimensional Arithmetic Sequence Problems
(International Journal of Instruction, January 2019 ● Vol.12, No.1, 2019-01-01)
The present study aims to investigate the effectiveness of Research Based
Learning (RBL) in improving students’ learning achievement in solving two
dimensional arithmetic sequence problems. The study applied triangulation ...
Senang Belajar Matematika untuk SD/MI Kelas IV
(Jakarta: Kementerian Pendidikan dan Kebudayaan, 2018-01-01)
Dalam buku ini, disajikan tahapan pembelajaran 5 M, yaitu: mengamati, menanya,
menalar, mencoba, dan mengkomunikasikan. Masing-masing tahapan disajikan secara
detail untuk membantu adik-adik dalam melakukan aktivitas ...
Lesson Study for Learning Community: Penerapan dan Riset dalam Pembelajaran Matematika
(Yogyakarta: LaksBang PRESSindo, 2020-03-01)
Lesson study (LS) telah berkembang di Jepang sejak awal
tahun 1900 an. Lesson Study merupakan terjemahan dari bahasa
Jepang jugyokenkyu, yang berasal dari dua kata yakni jugyo yang
berarti lesson atau pembelajaran, dan ...
Senang Belajar Matematika untuk SD/MI Kelas VI
(Jakarta: Kementerian Pendidikan dan Kebudayaan, 2018-01-01)
Dalam buku ini, disajikan tahapan pembelajaran 5 M, yaitu : mengamati, menanya,
menalar, mencoba, dan mengkomunikasikan. Masing-masing tahapan disajikan secara
detail untuk membantu adik-adik dalam melakukan aktivitas ...
The Effect of Jumping Task Based on Creative Problem Solving on Students’ Problem Solving Ability
(International Journal of Instruction, January 2020 ● Vol.13, No.1, 2020-01-01)
This study aims to study the effectiveness of jumping task application based on
creative problem solving in improving students’ problem-solving abilities. The
study was applied triangulation method, namely qualitative ...
Pengembangan Game Android Berbantuan Software Gamesalad untuk Siswa SMP Materi Perbandingan
(Vygotsky Journal Vol.1 No. 2, Agustus 2019, 2019-08-01)
Tujuan dari penelitian ini adalah untuk
mendeskripsikan proses dan hasil pengembangan game android
untuk siswa SMP Kelas VII materi perbandingan berbasis game
android berbantuan software GameSalad. Model pengembangan
ini ...
Five New Ways to Prove a Pythagorean Theorem
(International Journal of Advanced Engineering Research and Science (IJAERS), [Vol-4, Issue-7, July- 2017], 2017-07-01)
Pythagoras is one of the mathematicians who
developed the basic theories of mathematics. One of his
taunts that are well-known even by primary school
students is a Pythagorean Theorem. This theorem states
that in a ...
Student Critical thinking in Solving Two Dimensional Armetics Problems Based on 21th Century Skills
(International Journal of Advanced Engineering Research and Science (IJAERS), [Vol-5, Issue-4, Apr- 2018], 2018-04-01)
Critical thinking has a very important role in
constructing the improvement of students' ability to face
the 21st century, especially in generalizing the pattern of
the two dimensional arithmetic series. Since critical ...
Algebraic Learning through Caring Community Based On Lesson Study for Learning Community
(International Journal of Advanced Engineering Research and Science (IJAERS), [Vol-5, Issue-4, Apr- 2018], 2018-04-01)
Algebraic material is still considered difficult
by many students, especially for those in junior high
schools. They still find it difficult to understand and solve
algebraiv problems. This happens because their level ...
Students’ Metacognitive Ability in Mathematical Problem-Solving Learning Based on Lesson Study for Learning Community (LSLC)
(IOP Conf. Series: Journal of Physics: Conf. Series 1088 (2018) 012064, 2018-06-27)
This research aimed to analyze students' metacognitive skill through the application
of mathematical problem solving learning based on Lesson Study for Learning Community
(LSLC). This research used a mixed method, ...