Exploring Junior High School Students’ Experiences On Learning Vocabulary Through the Gartic Phone Game
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Fakultas Keguruan dan Ilmu Pendidikan
Abstract
This study investigated students’ experiences of learning vocabulary through the
Gartic Phone game, a digital tool inspired by the classic telephone game. Conducted
in a junior high school in Jember, this qualitative descriptive research involved three
seventh-grade students selected through purposeful sampling. Before interviews
were held, students participated in two instructional sessions using Gartic Phone to
learn vocabulary. Data were gathered through semi-structured interviews and
analyzed using Braun and Clarke’s (2006) thematic analysis framework.
Description
Repo Rudy K 2 April 2026
