| dc.description.abstract | Tense is one of the major factors in learning English that should be learnt 
and mastered by students in order to be able to communicate with others. By 
mastering tenses, the students can produce grammatically English sentences both 
in spoken and written forms. However, for EFL learners, learning tenses is a hard 
task which can sometimes be depressing because English grammatical patterns are 
greatly different from those of Indonesian.  To solve this problem, it is 
recommended that the English teacher select  an  interesting and challenging 
learning technique that can motivate the students in learning English tenses. One 
of the learning techniques that can meet the requirement is a game. Game can help 
and encourage many learners to sustain their interest and work. 
  This research was conducted to investigate the  effect of  using Picture-
Based Question and Answer Game on the seventh year students’  tense 
achievement  at  SMPN  Sukorambi  Jember  in the 2011/2012 academic year.  The 
population of this research was  the seventh year  students of SMPN  Sukorambi 
Jember in  the 2011/2012 academic year. The research respondents were 
determined by cluster random sampling  by  a lottery. The  number of the 
respondents was 72 students, consisting of 35 students of grade VII  E  as the 
experimental group taught  tenses  by using  Picture-Based  Question and Answer 
Game, while the control group consisted of 37 students of grade VII  D taught 
tenses by lecturing technique. 
The primary data of this research were collected from the students’ scores 
of tense test. They were collected from the post test to compare the two different 
groups after  the  treatments, and analyzed the  test  results  by using Independent  sample T-Test (SPSS). Based on the calculation, the result of this research showed 
that there was a significant effect of using  Picture-Based Question and Answer 
Game on the seventh year students’ tense achievement. It was proved by the value 
of significant column of t-test table by using SPSS sofware, and the result  was 
0.003 which was lower than 0.05 (significance level of 5%). This means that the 
null hypothesis  (H0) formulated:  “there is no significant effect  of using  Picture-
Based Question and Answer Game  on the  seventh  year students’  tense 
achievement  at  SMPN  Sukorambi  Jember in the 2011/2012 academic year”  was 
rejected, thus the  alternative hypothesis: “there is  significant effect  of using 
Picture-Based Question and Answer Game  on the  seventh  year students’  tense 
achievement  at  SMPN  Sukorambi  Jember in the 2011/2012 academic year”  was 
accepted.  
  The research results proved that  there was  a  significant effect of using 
Picture-Based Question and Answer Game  on the  seventh  year students’  tense 
achievement  at  SMPN  Sukorambi  Jember in the 2011/2012 academic year. 
Therefore, it is recommended for the  English teacher to apply  Picture-Based 
Question and Answer Game as an alternative technique in teaching tenses. | en_US |