Normalisasi Bahasa Kasar dalam Komunitas Pemain Mobile Legend: Bang Bang (MLBB) Berdasarkan Teori Konstruksi Sosial
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Fakultas Ilmu Sosial dan Ilmu Politik
Abstract
The use of offensive language in the online game Mobile Legends: Bang Bang
(MLBB) has undergone a significant semantic shift from behavior previously
regarded as deviant to a widely accepted communicative practice within the player
community. This phenomenon suggests an ongoing social construction process that
continuously shapes, legitimizes, and reproduces the normalization of offensive
language in digital spaces. This study aims to analyze the social construction
processes comprising externalization, objectivation, and internalization that form
and sustain the normalization of offensive language among MLBB players, and to
identify the social, cultural, and situational factors that support the continuation of
this practice within an increasingly competitive digital interaction environment.
Grounded in the Social Construction of Reality theory proposed by Berger and
Luckmann (1966), this study employs a qualitative descriptive-interpretive
approach. Data were collected through semi-structured interviews, observation, and
documentation involving five active MLBB players selected via purposive
sampling at Warung Compas 58, Sidoarjo Regency, East Java. Data validity was
ensured through source and method triangulation, and data analysis followed the
interactive model of reduction, display, and conclusion drawing. The findings
reveal that, at the stage of externalization, offensive language initially emerges as
an unfiltered spontaneous expression an immediate emotional response to
competitive game pressure. At the stage of objectivation, repeated communal use
transforms these individual expressions into a collectively recognized social fact,
complete with an informal regulatory system distinguishing acceptable from
unacceptable usage. At the stage of internalization, objectivated norms are
reabsorbed into individual consciousness as part of players' communicative identity
and habitus, transmitted primarily through seniority-based socialization. Four
synergistic factors sustain this normalization: competitive psychological pressure,
relational closeness and interaction intensity, seniority-based socialization
mechanisms, and informal narrative legitimation. This study concludes that the
normalization of offensive language in the MLBB community constitutes a self-
sustaining socially constructed reality, continuously reproduced through everyday
player interactions, and affirms the analytical relevance of Berger and Luckmann's
(1966) framework for contemporary digital communication phenomena.
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