Implementasi Finite State Machine dalam Game Pemrograman Visual Berbasis Flowchart

dc.contributor.authorIqbal Al Mahdi
dc.date.accessioned2026-06-23T07:25:03Z
dc.date.issued2024-07-27
dc.descriptionReupload File Repository 19 Mei 2026_Yudi Approved by Teddy
dc.description.abstractThis study explores the implementation of Finite State Machines (FSM) in a visual programming game based on flowcharts, aimed at enhancing the learning experience of programming concepts. Traditional programming education methods often struggle to engage beginners, leading to the development of interactive and intuitive approaches such as visual programming games. In this context, FSMs are integrated to manage the behavior of game units, allowing for dynamic state transitions based on user-defined flowcharts. The research adopts the Game Development Life Cycle (GDLC) approach, focusing on initialization, pre-production, production, and alpha testing stages. The primary objective is to implement and validate the FSM's effectiveness in controlling unit behavior within the game. Users can design strategies through a drag-and-drop interface, creating flowcharts that translate into FSM models, which dynamically control unit actions during gameplay. Results from the alpha testing indicate that the FSM implementation successfully manages the transitions and behaviors of game units according to the conditions specified in the flowcharts. This demonstrates the technical feasibility and effectiveness of the approach. Although the study does not extend to beta testing and release stages, the alpha testing provides a solid foundation for future research and development focused on user experience and broader feedback.
dc.description.sponsorshipProf. Dr. Saiful Bukhori, ST., M.Kom. - Muhammad ‘Ariful Furqon, S.Pd, M.Kom.
dc.identifier.urihttps://repository.unej.ac.id/handle/123456789/9905
dc.language.isoother
dc.publisherFakultas Ilmu Komputer
dc.subjectFinite State Machine
dc.subjectvisual programming
dc.subjectgame development
dc.subjectflowchart
dc.titleImplementasi Finite State Machine dalam Game Pemrograman Visual Berbasis Flowchart
dc.typeOther

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