Pengembangan E-Modul Berbasis Teachable Machine untuk Meningkatkan Keterampilan Berpikir Kreatif Siswa pada Pembelajaran IPA SMP
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Fakultas Keguruan dan Ilmu Pendidikan
Abstract
This research aims to determine the feasibility, learning outcomes, and
student responses to the teachable machine-based e-module for enhancing
creative thinking skills. The development of the Teachable Machine based e-
module used the ADDIE model, going through several stages: Analyze, Design,
Develop, Implement, and Evaluate. Data collection was obtained from e-module
validation sheets, observations of the implementation of e-module use, student
response questionnaires, and tests (pretest and posttest). The development of the
teachable machine based e-module obtained validation results from validators
with an average score of 84.2%. The practicality of the teachable machine based
e-module obtained a score of 84%. The implementation of the teachable machine
based e-module can improve students' creative thinking skills based on pretest
and posttest results with an N-gain value of 0.72 in the high category, and student
response scores of 88.73%. These results indicate that the development of the
teachable machine based e-module is valid and practical for implementation by
students in science learning.
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Validasi dan Finalisasi Ratna 17 juni 2026
