Evaluasi Usability Aplikasi Lazarillo pada Pengguna Low Vision dengan Pendekatan Kombinasi Usability Testing, UEQ+ dan Semi Structured Interview
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Fakultas Ilmu Komputer
Abstract
Audio-based navigation applications like Lazarillo are developed to enhance the
mobility and independence of users with blindess. Although it offers voice-guided
navigation features in multiple languages including Indonesian, the application's
effectiveness for users with low vision still requires deeper evaluation. This study
employed a combination of usability testing, User Experience Questionnaire+
(UEQ+), and semi-structured interviews to thoroughly evaluate Lazarillo.
Pedestrian navigation tasks were conducted to measure the application's
effectiveness and efficiency. UEQ+ was utilized to assess the users’ subjective
experience, while semi-structured interviews explored additional issues not
captured through questionnaires. Usability testing results showed an effectiveness
score of 60%, categorized as moderately effective, and an efficiency score of
93.46%, indicating almost excellent task completion time. In the UEQ+ results, the
highest score was obtained in the perspicuity scale, while the lowest scores
appeared in the efficiency and response behavior dimensions, highlighting areas
for improvement.
Findings from the semi-structured interviews revealed problems such as delayed
navigation notifications, inaccuracies in nearby location information, and
inconsistencies in language between Indonesian and English within the app. Based
on these findings, improvement recommendations focused on optimizing real-time
navigation systems, adjusting the exploration feature to minimize user distraction,
and ensuring consistent use of the local language throughout the application.
The conclusion of this study shows that Lazarillo demonstrates enough
performance in terms of efficiency and effectiveness but still requires improvements
in navigation accuration and system response behavior. The combination of
methods successfully revealed key weaknesses and provided usability-based
recommendations to enhance the experience for low vision users.
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Entry oleh Arif 2026 Januari 29
