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dc.contributor.authorSetiawan, Hendrik Surya
dc.contributor.authorAgustin, Ervina Ria
dc.contributor.authorWahyuni, Sri
dc.date.accessioned2016-05-03T07:25:50Z
dc.date.available2016-05-03T07:25:50Z
dc.date.issued2016-05-03
dc.identifier.issn2377-2891 (p) ; 2377-2905 (o)
dc.identifier.urihttp://repository.unej.ac.id/handle/123456789/73659
dc.description.abstractActivities practicum is one of the methods that is in a process learning that can train student’s ability of cognitive, psychomotor, and affective. A long with the development of science and technology there are various media come that can amenable a learning process. Currently, most of educational institutions do the practicum is still using a conventional method. This article is designed by using the study literature method which aims to introduce a practicum method with media. Hopefully, the media are able to improve accuracy and conscientiousness in the process of observation. To support the learning process, the evaluation method used is also used the same media. Media are used in the form of a set of the electronic devices that is based microcontroller. Microcontroller is a chip in the form of IC that can receive input signals, process it and give output signals based on a program loaded into it. The function of microcontroller is as a microprocessor that read analogue data that is in practicum activities, translate it into digital data and then displayed on LCD screen computer until produce observation data effectively and efficiently. So do the evaluation process.en_US
dc.language.isoenen_US
dc.subjectmicrocontrolleren_US
dc.subjectpracticumen_US
dc.subjectevaluationen_US
dc.titlePhysics Experiment and Evaluation Method Based Microcontroller Atmega and Microsoft Visual Studioen_US
dc.typeArticleen_US


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