dc.description.abstract | This research was quasy experimental with one group pre-test and posttest
design.
This
research
was
intended
to
find
whether
or
not
game
exercises
has
a
significant effect on the students’ tenses mastery. It was conducted at SDN
Kepatihan IX Jember, which was chosen by purposive method. The respondents
that was one class of the fifth year (44 students) were determined by population
method. The research data were obtained from tenses test (main data), and
observation, documentation, and interview (supporting data). Then, the main data
gained from tenses test (pre-test and post-test) were analyzed by using t-test
(paired two samples for means of Excell program). The t-test analysis was done
by comparing the mean of total scores, the mean score of present continuous tense
and the mean score of simple present tense of pre-test and post-test. From the
results of data analysis, it was found that the t- statistical value of total scores was
10.64. From the indicators of the research, the t-statistical value of present
continuous tense was found 8.54, the value of the t-statistical value of simple
present tense was found 8.22 while the t-critical value at the significance level of
5 % was 2.02. The result showed that the students after being taught present
continuous tense and simple present tense by using game exercises got better
scores of post-test than before the treatment (pre-test scores of tenses). It could be
concluded that there was a significant effect of using game exercises on the
students’ tenses mastery of the fifth year students of SDN Kepatihan IX Jember in
the 2004/2005 academic year. Then, the alternative hypothesis was accepted. It is
suggested that the English teacher uses game exercises as the alternative technique
to increase the students’ tenses mastery and to avoid the students’ boredom in
teaching learning process of tenses. | en_US |