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Now showing items 11-14 of 14
Using Playing Card Games to Improve The Eleventh Grade Students’ Speaking Ability at SMA Negeri 1 Ambulu in The 2008/2009 Academic Year
(Fakultas Keguruan dan Ilmu Pendidikan, 2009-05-02)
Mastering the art of speaking English accurately, correctly, acceptably and
fluently has become one of the goals of English learning. Nevertheless, to achieve
this instructional goal is required by the operational ...
Improving the Fifth Grade Students9 Vocabulary Achievement through Pocket Chart at SDN 5 Pasirian- Lumajang in the 2008/2009Academic Year
(Fakultas Keguruan dan Ilmu Pendidikan, 2009-12-30)
This classroom action research was intended to improve the fifth grade
students’ vocabulary achievement through pocket chart. Based on the result of the
interview with the fifth grade English teacher of SDN 5 Pasirian- ...
The Effect Of Games On The Eigth Grade Students' Vocabulary Achievement At SMP Negeri 1 Ambulu Jember
(Fakultas Keguruan dan Ilmu Pendidikan, 2009-11-19)
This quasi experimental research was intended to know whether or not therewas a significant effect of using games on the eighth grade student's vocabulary achievement at SMP 1 Ambulu in The 2009/2010 academic year.This ...
Penerapan Pendekatan CTL (Contextual Teaching and Learning) dengan Menggunakan Metode Studi Kasus untuk Meningkatkan Motivasi dan Hasil Belajar Mata Pelajaran Ekonomi (pada Siswa Kelas XI IPS 1 SMAN 2 Tanggul Kabupaten Jember Semester Genap Tahun Pelajaran 2008-2009)
(Fakultas Keguruan dan Ilmu Pendidikan, 2009-06-29)
Kekuatan mental yang berupa keinginan, perhatian, kemauan atau cita-cita itu
disebut motivasi belajar. Motivasi belajar yang rendah sering menimbulkan masalah
rendahnya hasil belajar siswa yang rendah pula. Rendahnya ...