Pengembangan Media Pembelajaran Berbasis Android pada Materi Rekonsiliasi Bank untuk Kelas XI Akuntansi dan Keuangan Lembaga di SMK Negeri 6 Jember
Abstract
This research aims to produce android-based learning media products on bank reconciliation material, determine product feasibility and product attractiveness. This research uses a 4D (Four-D) development model research type. The 4D (Four-D) model development procedure is limited to 3 stages, namely defining, designing, and developing because it is limited to internal schools only. Android-based learning media is assessed for suitability by material experts and media experts. Android-based learning media was tested in small groups, namely an attractiveness trial on 10 students of class XI Accounting and Financial Institutions at SMK Negeri 6 Jember. Student responses questionnaire to measure the level of media interest. The research results show that the level of feasibility of android-based learning media based on the assessment of material experts is 92% in the very feasible category and 100% of media experts in the very feasible category. Meanwhile, the assessment of media attractiveness based on student responses was 87% in the very interesting category. So it can be concluded that android-based learning media is very feasible and very interesting to use as a learning media for class XI students in Accounting and Financial Institutions at SMK Negeri 6 Jember.