Pengembangan Lembar Kerja Peserta Didik Berbasis PISA untuk Mengefektifkan Pembelajaran Materi Bangun Ruang pada Peserta Didik Kelas V di SDN Banjarsengon 02 Jember
Abstract
Mathematics is an abstract science and requires a deeper understanding,
by learning mathematics it is hoped that students will be able to develop critical,
creative, innovative, analytical, systematic thinking skills, and be able to solve
everyday problems. Therefore, creative and interesting innovations are needed for
students, one of which is by developing teaching materials or student worksheets
(LKPD). The problems found during interviews with fifth grade teachers at SDN
Banjarsengon 02 Jember were that students still had difficulty dealing with
questions related to everyday problems, teachers only used textbooks and
worksheets from school and teachers never developed their own worksheets, so
researchers developing PISA-based student worksheets with the aim of knowing
the process of developing valid, effective, and practical PISA-based student
worksheets, and knowing the results of the validity, effectiveness, and practicality
of PISA-based student worksheets. The research methodology used in this
research is the Borg and Gall model development research procedure which
consists of 10 stages, but in this study it was carried out up to 8 stages. The
research was carried out in the even semester of the 2022/2023 school year. The
research subjects were 48 students in class V-A and V-B at SDN Banjarsengon 02
Jember. Data collection methods used in research are observation, interviews,
questionnaires, learning achievement tests, and documentation. The data that has
been collected is analyzed to determine validity with the results of the validation
of experts who obtain results of 89.17 with a very feasible category, the
effectiveness of the t-test which obtains results of 10.8> 1.678 which closes the
experimental class learning is stated to be more effective than the control class
and the effectiveness test for the relative results obtained by 63.9% was influenced
by 3dshamath learning media based on flash player, 36.1% was influenced by
external factors, as well as the practicality of using student response
questionnaires which obtained 91.4% results which were classified as very
practical.