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dc.contributor.authorHOBRI, Hobri
dc.contributor.authorS ADELIYANTI, S Adeliyanti
dc.contributor.authorM FATEKURRAHMAN, M Fatekurrahman
dc.contributor.authorH T WIJAYA, H T Wijaya
dc.contributor.authorE OKTAVIANINGTYAS, E Oktavianingtyas
dc.contributor.authorI W S PUTRI, I W S Putri
dc.contributor.authorZ R RIDLO, Z R Ridlo
dc.date.accessioned2021-09-21T01:52:44Z
dc.date.available2021-09-21T01:52:44Z
dc.date.issued2020-09-20
dc.identifier.urihttp://repository.unej.ac.id/handle/123456789/105209
dc.description.abstractThis research aims to create an e-comic mathematics based on Science, Technology, Engineering, Arts, and Mathematics – Caring Community (STEAM-CC) concept as well as to know its effect on the students’ creative thinking ability. Creative thinking is heavily influenced by approaching the students’ during the teaching and learning process. Moreover, it can be done through conducting small group students as a medium to collaborate, learn, and care each other along Caring Community (CC) in Lesson Study for Learning Community (LSLC). This study was used mixed method, 4D development method by Thiagarajan and experimental researcch. The result of this study showed that the developed e-comic was valid according to the material and media experts, while STEAM-CC concept was effective and practical way by looking at the students were able to achieve the standard minimun score on the test and observation.This research also found that the media can effect the studens’ creative thinking ability.en_US
dc.language.isoenen_US
dc.publisherJournal of Physics: Conference Seriesen_US
dc.subjectstudents creative thinking abilityen_US
dc.titleE-Comic mathematics based on STEAM-CC and its effect on students creative thinking abilityen_US
dc.typeArticleen_US
dc.identifier.kodeprodiKODEPRODI0210101#PendidikanMatematika
dc.identifier.nidnNIDN0006057301


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