Please use this identifier to cite or link to this item: https://repository.unej.ac.id/xmlui/handle/123456789/116723
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dc.contributor.authorISTIGFARIYANTI, Safira Desita-
dc.date.accessioned2023-06-08T22:35:34Z-
dc.date.available2023-06-08T22:35:34Z-
dc.date.issued2023-05-17-
dc.identifier.nim170210401035en_US
dc.identifier.urihttps://repository.unej.ac.id/xmlui/handle/123456789/116723-
dc.descriptionFinalisasi repositori 07 Juni 2023_Kurnadien_US
dc.description.abstractVocabulary as one of the English components cannot be separated from English skills. For EFL students, it is imperative to learn vocabulary first because vocabulary is related to all four skills. This research aimed to enhance the seventh-grade students’ vocabulary mastery by using scrabble game at MTs Sunan Ampel Banyuwangi. It was conducted by using Classroom Action Research (CAR) design with the four stages in a cycle model. The result showed that the percentage of students’ active participation improved from 76.47% in Meeting 1 to 85.29% in Meeting 2. It means that the students’ active participation in Cycle 1 achieved the criteria of success of this research. Meanwhile, the percentage of vocabulary test scores showed that the students who got score ≥75 increased from 73.5% in the previous score to 88.23% in the vocabulary score in Cycle 1. These results showed that the target of this research was achieved in Cycle 1, so it was not continued to Cycle 2. Based on the results of this research, it could be concluded that the use of scrabble game improved the students of the VII-A Class vocabulary mastery and active participation in the teaching and learning process of vocabulary at MTs Sunan Ampel Banyuwangi.en_US
dc.description.sponsorshipDosen Pembimbing Utama : Dra. Made Adi Andayani T., M.Ed Dosen Pembimbing Anggota : Eka Wahjuningsih, S.Pd, M.Pden_US
dc.language.isoenen_US
dc.publisherFaculty of Teacher Training and Educationen_US
dc.subjectClassroom Action Researchen_US
dc.subjectScrabble Gameen_US
dc.subjectVocabulary Masteryen_US
dc.titleEnhancing the Seventh Grade Students’ Vocabulary Mastery by Using Scrabble Gameen_US
dc.typeThesisen_US
dc.identifier.prodiEnglish Education Study Programen_US
dc.identifier.pembimbing1Dra. Made Adi Andayani T., M.Eden_US
dc.identifier.pembimbing2Eka Wahjuningsih, S.Pd, M.Pd.en_US
dc.identifier.validatorratnaen_US
Appears in Collections:UT-Faculty of Teacher Training and Education

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