Please use this identifier to cite or link to this item: https://repository.unej.ac.id/xmlui/handle/123456789/115501
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dc.contributor.authorMahajaya, Andik Budi-
dc.date.accessioned2023-04-17T02:39:51Z-
dc.date.available2023-04-17T02:39:51Z-
dc.date.issued2005-06-15-
dc.identifier.nim000 210 401 065en_US
dc.identifier.urihttps://repository.unej.ac.id/xmlui/handle/123456789/115501-
dc.description.abstractThis research was quasy experimental with one group pre-test and post test design. This research was intended to find whether or not game exercises has a significant effect on the students’ tenses mastery. It was conducted at SDN Kepatihan IX Jember, which was chosen by purposive method. The respondents that was one class o f the fifth year (44 students) were determined by population method. The research data were obtained from tenses test (main data), and observation, documentation, and interview (supporting data). Then, the main data gained from tenses test (pre-test and post-test) were analyzed by using t-test (paired two samples for means o f Excdl program). The t-test analysis was done by comparing the mean o f total scores, the mean score of present continuous tense and the mean score o f simple present tense o f pre-test and post-test. From the results o f data analysis, it was found that the t- statistical value o f total scores was 10.64. From the indicators o f the research, the t-statistical value o f present continuous tense was found 8.54, the value o f the t-statistical value of simple present tense was found 8.22 while the t-critical value at the significance level of 5 % was 2.02. The result showed that the students after being taught present continuous tense and simple present tense by using game exercises got better scores o f post-test than before the treatment (pre-test scores of tenses). It could be conduded that there was a significant effect o f using game exercises on the students’ tenses mastery of the fifth year students of SDN Kepatihan IX Jember in the 2004/2005 academic year. Then, the altemative hypothesis was accepted. It is suggested that the English teacher uses game exercises as the altemative technique to increase the students’ tenses mastery and to avoid the students’ boredom in teaching leaming process of tenses.en_US
dc.description.sponsorshipThe Consultants : 1. Dra. Made Adi Andayani, T. M.Ed 2. Dra Siti Sundarien_US
dc.language.isoenen_US
dc.publisherFakultas Keguruan dan Ilmu Pendidikanen_US
dc.subjectUSING GAME EXERCISESen_US
dc.subjectTENSES MASTERYen_US
dc.titleThe Effect of Using Game Exercises on Tenses Mastery of the Fifth Year Students of Sdn Kepatihanix Jember In The 2004/2005 Academic Yeaen_US
dc.typeSkripsien_US
dc.identifier.prodiPendidikan Bahasa Inggrisen_US
dc.identifier.pembimbing1Dra. Made Adi Andavani. T. MEden_US
dc.identifier.pembimbing2Dra Siti Sundarien_US
dc.identifier.finalizationFinalisasi tanggal 17 April 2023_M.Arif Tarchimansyahen_US
Appears in Collections:UT-Faculty of Teacher Training and Education

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